![]() ![]() The player must traverse the varied locations, solve puzzles, and collect treasure. Zork is a text-based adventure game wherein the player explores the ruins of the Great Underground Empire (GUE). ![]() Zork being played on a Kaypro CP/M computer In 2007, Zork was included in the game canon by the Library of Congress as one of the ten most important video games of all time. Later historians have noted the game as foundational to the adventure game genre, as well as influential to the MUD and massively multiplayer online role-playing game genres. Critics regard it as one of the greatest games of all time. ![]() Reviews of the episodes were very positive, with several reviewers calling Zork the best adventure game to date. Infocom was purchased by Activision in 1986, leading to new games in the Zork series in 1987, as well as a series of books. Collectively, all three episodes sold more than 680,000 copies through 1986, making up over a third of Infocom's sales in the time period. The first episode sold over 38,000 copies in 1982, and around 150,000 copies in 1984. Zork was a massive success for Infocom, with sales increasing for years as the market for personal computers expanded. The first episode was published by Personal Software in 1980, after which Infocom purchased back the rights and self-published all three episodes beginning in late 1981. Blank and Joel Berez created a way to run a smaller portion of Zork on a range of microcomputers, letting them commercialize the game as Infocom's first products. In 1979, they founded Infocom with several other colleagues at the MIT computer center. The developers wanted to make a similar game that was able to understand more complicated sentences than Adventure 's two-word commands. The original game, developed between 19 at the Massachusetts Institute of Technology (MIT), was inspired by Colossal Cave Adventure (1976), the first well-known example of interactive fiction and the first well-known adventure game. It has been described as the most famous piece of interactive fiction. The program acts as a narrator, describing the player's location and the results of the player's attempted actions. The player moves between the game's hundreds of locations and interacts with objects in them by typing commands in natural language that the game interprets. In Zork, the player explores the abandoned Great Underground Empire in search of treasure. The original developers and others, as the company Infocom, expanded and split the game into three titles- Zork I: The Great Underground Empire, Zork II: The Wizard of Frobozz, and Zork III: The Dungeon Master-which were released commercially for a variety of personal computers beginning in 1980. Zork is a text-based adventure game first released in 1977 by developers Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer. ![]()
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